When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Critics in 1995 were largely unimpressed, finding the film's elaborate visual effects a poor substitute for meaningful storytelling — a view even harsher than the middling audience reception it has since settled into. The central fault line was whether the spectacle was enough: some found it exuberant family fun, while others felt it was closer to an endurance test, with Roger Ebert questioning whether it was even appropriate for the young children it was ostensibly made for.
“Williams is exuberant but controlled as elephants trample the town and a waterfall crashes down the stairs in bizarre Kiplingesque fantasy that still holds up.”
Peter Bradshaw·The Guardian
“It's rampant fun while you're sitting through it - especially if you're under 13 - but there's really not that much to keep you sucked in beyond the credits; a half-term crowd-pleaser you'll have forgotten by summer.”
Kim Newman·Empire Magazine
“It's like those video games where you achieve one level after another by killing and not getting killed. The ultimate level for young viewers will be being able to sit all the way through the movie.”
Roger Ebert·Chicago Sun-Times
Adventure, Fantasy, Family
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Critics in 1995 were largely unimpressed, finding the film's elaborate visual effects a poor substitute for meaningful storytelling — a view even harsher than the middling audience reception it has since settled into. The central fault line was whether the spectacle was enough: some found it exuberant family fun, while others felt it was closer to an endurance test, with Roger Ebert questioning whether it was even appropriate for the young children it was ostensibly made for.
“Williams is exuberant but controlled as elephants trample the town and a waterfall crashes down the stairs in bizarre Kiplingesque fantasy that still holds up.”
Peter Bradshaw·The Guardian
“It's rampant fun while you're sitting through it - especially if you're under 13 - but there's really not that much to keep you sucked in beyond the credits; a half-term crowd-pleaser you'll have forgotten by summer.”
Kim Newman·Empire Magazine
“It's like those video games where you achieve one level after another by killing and not getting killed. The ultimate level for young viewers will be being able to sit all the way through the movie.”
Roger Ebert·Chicago Sun-Times
Adventure, Fantasy, Family