James Bond is sent to investigate the connection between a North Korean terrorist and a diamond mogul, who is funding the development of an international space weapon.
Die Another Day sits in genuinely mixed territory, with critics splitting sharply over whether its first-half Bond classicism is enough to redeem a second half that drowns in CGI spectacle and gadgetry. Those who liked it pointed to Tamahori's feel for franchise tradition and pop energy; those who didn't argued the film abandons character and story in favor of loud, effects-driven chaos that felt like a betrayal of what Bond had always been. The heavy product placement drew its own mockery, and the CGI quality was singled out as unusually poor even by blockbuster standards.
“This is a train wreck of an action film—a stupefying attempt by the filmmakers to force-feed James Bond into the mindless XXX mold and throw 40 years of cinematic history down the toilet in favor of bright flashes and loud bangs.”
James Berardinelli·ReelViews
“a midrange series entry that sports some tasty scenes, mostly in the first half, but also pushes 007 into CGI-driven, quasi-sci-fi territory that feels like a betrayal of what the franchise has always been about.”
Todd McCarthy·Variety
“This movie has the usual impossible stunts ... But it has just as many scenes that are lean and tough enough to fit in any modern action movie”
Roger Ebert·Chicago Sun-Times
“the many shots of characters operating devices with remote controls will do little to quiet the complaints that the films have started to resemble video games, and the same can be said of the proliferating digital effects.”
Keith Phipps·The A.V. Club
“first half of Die Another Day is classic Bond”
Movie Freaks 365
Action, Adventure, Thriller
James Bond is sent to investigate the connection between a North Korean terrorist and a diamond mogul, who is funding the development of an international space weapon.
Die Another Day sits in genuinely mixed territory, with critics splitting sharply over whether its first-half Bond classicism is enough to redeem a second half that drowns in CGI spectacle and gadgetry. Those who liked it pointed to Tamahori's feel for franchise tradition and pop energy; those who didn't argued the film abandons character and story in favor of loud, effects-driven chaos that felt like a betrayal of what Bond had always been. The heavy product placement drew its own mockery, and the CGI quality was singled out as unusually poor even by blockbuster standards.
“This is a train wreck of an action film—a stupefying attempt by the filmmakers to force-feed James Bond into the mindless XXX mold and throw 40 years of cinematic history down the toilet in favor of bright flashes and loud bangs.”
James Berardinelli·ReelViews
“a midrange series entry that sports some tasty scenes, mostly in the first half, but also pushes 007 into CGI-driven, quasi-sci-fi territory that feels like a betrayal of what the franchise has always been about.”
Todd McCarthy·Variety
“This movie has the usual impossible stunts ... But it has just as many scenes that are lean and tough enough to fit in any modern action movie”
Roger Ebert·Chicago Sun-Times
“the many shots of characters operating devices with remote controls will do little to quiet the complaints that the films have started to resemble video games, and the same can be said of the proliferating digital effects.”
Keith Phipps·The A.V. Club
“first half of Die Another Day is classic Bond”
Movie Freaks 365
Action, Adventure, Thriller